Identification: WECGV110401
Credits: None available.
Identification: WECGV110402
Credits: None available.
The master in the art of creating great events (live, hybrid, virtual) makes little distinction between learning and connecting, classroom and hallway, teaching, and playing. Their events leave it up to the guest to decide if they are working or playing. To the designer, they are always doing both." This paraphrase of a James Michener quote is at the heart of relevant, dynamic, never-miss meetings. Play with a Purpose has been blending the two key results attendees want from a meeting – education and networking – using experiential and engaging learning strategies for decades. Come play, participate, and get hands-on as you learn to deliver bold results in virtual meetings.
Identification: WECGV110403
Credits: None available.
Identification: WECGV110501
Credits: None available.
Identification: WECGV110502
Credits: None available.
The move to virtual has been quick, with no real standards in place. Things are still clunky- like the first few dates with someone new. You think you like them, but don’t know whether you’re compatible, so you ask all sorts of awkward questions, or do all sorts of awkward activities trying to connect. Virtual events still feel that way, right? But what if they didn't have to? What if the opportunity for connection still exists, it just looks different because the way people connect *is* different and the way we engage has changed. This session will unpack the new ways we're all learning to create connection, and the new opportunities for engagement within every event- virtual, IRL, and hybrid alike. From new technology solutions to opportunities for real human moments we'll discuss how to create true points of connection, raving fans, and ecstatic clients.
Identification: WECGV110503
Credits: None available.
Supporting minority-owned businesses also means supporting minority communities. From Venues & Catering to Speakers & Travel Management, these businesses thrive from the opportunities given through your meetings and events. Learn how to source, engage, and support in an inclusive and equitable fashion.
Identification: WECGV110504
Credits: None available.
Staceyann and Patrick of Well-Seasoned Education explore the cost of hybrid vs in-person or virtual events
Identification: WECGV110505
Credits: None available.
Have you ever attended a large-scale event that fell flat? Sometimes the large macro experience gets lots of love, but we forget about all the important micro-moments. Every experience contains a myriad of micro-moments. Sometimes, though, within the hustle and bustle of designing the event, some of these micro-moments lack the intention and time they deserve. What if we were able to create, moment by moment, identify, and then design specific micro-moments we knew would yield specific outcomes? Zooming out, think of what the entire experience might look like with that level of intention! This session will define and describe distinct “micro-experience” types grounded in experience design research and show participants how to intentionally craft events by carefully curating micro-experiences that climax in a magnificently personalized experience and gives your participants exactly what they want and need.
Identification: WECGV110506
Credits: None available.
Customer experience is recently considered as a more competitive advantage than price, product, or quality. However, virtual event experience is different from traditional meetings due to the lack of face-to-face social interactions with people and the physical environment, as well as a lower level of engagement. This session aims to present the results of the MPI research project on virtual event experience and attendees' risk perceptions during the post-COVID-19 era, introduce different components and temporal dimensions of virtual event experience, and propose new innovative measures to capture the affective and moment-by-moment nature of event experience, including survey scales, experience sampling method, electrodermal activity, electrocardiography, pupillometry, and other emerging techniques.
Identification: WECGV110601
Credits: None available.
When we organise events we want to change behaviour of our participants. We want them to do something different after the event than before: buy new products or services, gather new knowledge to innovate their services, change their ideas and attitude towards a specific subject to grow closer in a cooperation etc. To change behaviour we need to learn, gain new insights, and get inspired. How can we help our brain to optimize this activity? How can we influence our brains to learn?